System Information
Operating system: Windows 10
Graphics card: GTX 1060 6gb
Blender Version
Broken: 2.90.0-874af5301cdf (June 20)
Short description of error
Rendering an image in Eevee shows the correct colors.
Rendering an image using Viewport Render Image results in the colors, most notably the light reflections, to have some sort of filmic layer applied on it.
Full, correct render:
Viewport Render, clearly showing wrong, washed out colors in the reflection.
Exact steps for others to reproduce the error
- Create a scene, best with a bunch of lights and reflective materials.
- Render it out with Eevee, save the rendered image.
- Change the viewport mode to Rendered.
- Do a viewport render using Viewport Render Image.
- Save the rendered image. Compare both.
I am not sure if this is normal behavior.
If it is, I expected settings in the Color Management tab to change this, but I have not found any.
Based on the default startup or an attached .blend file (as simple as possible).

