System Information
Operating system: Darwin-19.5.0-x86_64-i386-64bit 64 Bits
Graphics card: NVIDIA GeForce GT 750M OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-14.0.32 355.11.11.10.10.143
Blender Version
Broken: version: 2.90.0 Alpha, branch: master, commit date: 2020-07-03 23:27, hash: rBb0da78084bd7
Worked: version: 2.90.0 Alpha, branch: master, commit date: 2020-06-26 17:24, hash: rBb7b57e7155ee
Short description of error
When selecting "UV Editing" in the active workspace, Blender crashes (segmentation fault).
Exact steps for others to reproduce the error
You open the default startup and select the cube and then you go into the "UV editing" area, it comes on the console:
Writing: /var/folders/kb/tncgngyj6q7_p2ykdcbxkvth0000gn/T/blender.crash.txt
zsh: segmentation fault