System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.59
Blender Version
Broken: version: 2.90.0 Alpha, branch: master, commit date: 2020-07-08 20:30, hash: rB31bc76ea4e4b
Short description of error
I'm trying out the new UV Rip {80393a0ebadc} that was recently commited by Campbell Barton. It works in most cases, but on some random faces it gives a strange result
Example with strange result
| starting point | result after RIP UV and move |
Other faces that works just fine
| starting point | result after RIP UV and move |
Exact steps for others to reproduce the error
- Open the attached .blend
- select marked faces in 3d view or in UV Editor
- Press V for UV Rip and move
- Observe the strange result



