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Remesh modifier bug crashes blender 2.83.1
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Description

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 445.87

Blender Version
Broken: version: 2.83.1, branch: master, commit date: 2020-06-25 09:47, hash: rB8289fc688b3e
Worked: (newest version of Blender that worked as expected)

Short description of error
Everytime I set the voxel size 0 in remesh modifier, blender.exe has stopped working.

Exact steps for others to reproduce the error

  1. Create a plane
  2. Add remesh modifier
  3. Slide voxel size to 0.00

Event Timeline

@Robert Guetzkow (rjg) Is this slightly compensated for by {fd0d8c710b50} ?
If so, Jeroen may be notified.

@dendy (daendew) it ran out of memory. The slider is sensitive there.

@Ankit Meel (ankitm) The patch is meant to avoid an arithmetic error, it doesn't prevent the user from running out of memory, as discussed in the ticket T77868. I'm not sure what you want @Jeroen Bakker (jbakker) to be notified about?