System Information
Operating system: Darwin-19.5.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 5500M OpenGL Engine ATI Technologies Inc. 4.1 ATI-3.9.15
Blender Version
Broken: version: 2.83.2, branch: master, commit date: 2020-07-09 05:50, hash: rB239fbf7d936f
Worked: (newest version of Blender that worked as expected)
Short description of error
Blender keeps crashing.
Exact steps for others to reproduce the error
I have a project were I created an animation of modified arrays. Everytime I play it it crashes
Crash report: https://developer.blender.org/P1536
crashed thread:
Thread 35 Crashed: 0 libsystem_kernel.dylib 0x00007fff726c733a __pthread_kill + 10 1 libsystem_pthread.dylib 0x00007fff72783e60 pthread_kill + 430 2 libsystem_c.dylib 0x00007fff7264e8a2 __abort + 139 3 libsystem_c.dylib 0x00007fff7264e817 abort + 135 4 libc++abi.dylib 0x00007fff6f8ae458 abort_message + 231 5 libc++abi.dylib 0x00007fff6f89f8bf demangling_terminate_handler() + 262 6 libobjc.A.dylib 0x00007fff713da5b1 _objc_terminate() + 104 7 libc++abi.dylib 0x00007fff6f8ad887 std::__terminate(void (*)()) + 8 8 libc++abi.dylib 0x00007fff6f8b01a2 __cxxabiv1::failed_throw(__cxxabiv1::__cxa_exception*) + 27 9 libc++abi.dylib 0x00007fff6f8b0169 __cxa_throw + 113 10 org.blenderfoundation.blender 0x0000000110291c61 openvdb::v7_0::math::Transform::read(std::__1::basic_istream<char, std::__1::char_traits<char> >&) + 4801 11 org.blenderfoundation.blender 0x000000011026082b openvdb::v7_0::io::Archive::readGrid(std::__1::shared_ptr<openvdb::v7_0::GridBase>, openvdb::v7_0::io::GridDescriptor const&, std::__1::basic_istream<char, std::__1::char_traits<char> >&) + 1787 12 org.blenderfoundation.blender 0x0000000110286589 openvdb::v7_0::io::File::Impl::unarchive(openvdb::v7_0::io::File const&, std::__1::shared_ptr<openvdb::v7_0::GridBase>&, openvdb::v7_0::io::GridDescriptor const&, openvdb::v7_0::io::File::Impl::NoBBox) + 57 13 org.blenderfoundation.blender 0x0000000110282c91 openvdb::v7_0::io::File::readGridByName(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, openvdb::v7_0::math::BBox<openvdb::v7_0::math::Vec3<double> > const&) + 465 14 org.blenderfoundation.blender 0x0000000110282ab6 openvdb::v7_0::io::File::readGrid(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) + 54 15 org.blenderfoundation.blender 0x00000001128a2cc9 MANTA::updateGridFromVDB(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, float*, bool) + 361 16 org.blenderfoundation.blender 0x0000000112890985 MANTA::updateGridFromFile(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, float*, bool) + 869 17 org.blenderfoundation.blender 0x0000000112890cee MANTA::updateNoiseStructures(FluidModifierData*, int) + 558 18 org.blenderfoundation.blender 0x000000011287e2b5 manta_update_noise_structures + 21 19 org.blenderfoundation.blender 0x000000010df34cd0 BKE_fluid_modifier_processDomain + 3168 20 org.blenderfoundation.blender 0x000000010df316ce BKE_fluid_modifier_do + 142 21 org.blenderfoundation.blender 0x000000010e3ad4f6 applyModifier + 54 22 org.blenderfoundation.blender 0x000000010dea5b0a mesh_calc_modifiers + 2778 23 org.blenderfoundation.blender 0x000000010dea4d6b mesh_build_data + 123 24 org.blenderfoundation.blender 0x000000010dea4035 makeDerivedMesh + 133 25 org.blenderfoundation.blender 0x000000010dfe1281 BKE_object_handle_data_update + 1089 26 org.blenderfoundation.blender 0x000000010dfe1704 BKE_object_eval_uber_data + 52 27 org.blenderfoundation.blender 0x000000010e9f36ba DEG::(anonymous namespace)::deg_task_run_func(TaskPool*, void*, int) + 138 28 org.blenderfoundation.blender 0x00000001142cadbc task_scheduler_thread_run(void*) + 364 29 libsystem_pthread.dylib 0x00007fff72784109 _pthread_start + 148 30 libsystem_pthread.dylib 0x00007fff7277fb8b thread_start + 15