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No motion blur on moving particles in Eevee
Closed, ArchivedPublicKNOWN ISSUE

Description

Operating system: Windows 10
Graphics card: Nvidia GTX 1050

Broken: 2.90 beta, 9de5adc6a1a9, August 03, 2020

There is no motion blur in Eevee for moving particles.

Exact steps:


Open blend file and hit render with the particles visible in the shot. Even though they are moving away from the camera, they are not blurred.

Event Timeline

Clément Foucault (fclem) closed this task as Archived.Oct 13 2020, 6:08 PM
Clément Foucault (fclem) claimed this task.
Clément Foucault (fclem) changed the subtype of this task from "Report" to "Known Issue".

The particles have alpha blended material which will not get properly blurred by the post process motion blur. If you use an opaque material or use a higher time step count you will get correct motion blur.

This limitation is documented here https://docs.blender.org/manual/en/latest/render/eevee/render_settings/motion_blur.html.