System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: Radeon Pro 580 ATI Technologies Inc. 4.5.13570 Core Profile Context FireGL 19.30.01.53 26.20.13001.53002
Blender Version
Broken: version: 2.90.0 Beta, branch: master, commit date: 2020-08-19 10:14, hash: rB83c78529b9ef
Worked: First iteration of 2.9 with EEVEE Motion Blur (One Month Ago?)
Caused by rB4f59e4bddcb0: Fix T78452 EEVEE: Motion Blur: Crash when using camera switching
Short description of error
Adding keyframed movement, dolly, pan, or tilt, to the active camera cancels EEVEE Motion Blur, when using more than 1 step. Seems to also degrade the image; edges become jagged.
Exact steps for others to reproduce the error
- Open included file, hit F12 Render. Notice the lack of motion blur.
- Look at the lower portion of the screen; "Action Editor" is active. Leave on frame 30 and "Unlink" camera action.
- F12 render a second time and observe working motion blur.