Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1660 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.08
Blender Version
Broken: version: 2.90.0, branch: master, commit date: 2020-08-31 11:26, hash: rB0330d1af29c0
Worked: 2.83.5
Behavior changed in rB164f40c50a05
Short description of error
While Weightpainting a model rigged with bones, if you try to select another bone, while you do it, it exits the Weightpaint mode, 3d model goes to Object mode and the new bone is not selected.
Exact steps for others to reproduce the error
- Open the Weightpaint rigged.blend attached with Blender 2.90
- Select the armature and press TAB to activate Pose Mode
- Select the head bone
- Select the 3d model and press TAB to activate WeighPaint (If you can't select the 3D model, go to Edit > Lock Object Modes and deactivate it)
- Try to select the jaw or neck bone to see the weights applied to it (my case is CTRL + LMB) <-- At this point you get the bug, you dont select the other bone and set active the armature and weightpaint mode closes to Object mode.

