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Particle source face creates an unwanted object in the middle of mesh
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Description

System Information
Operating system: Windows 10
Graphics card:

Blender Version
Broken: 2.9
Worked:

Short description of error
Creating a particle system with source as faces, creates an unwanted particle in the middle of the mesh.

Exact steps for others to reproduce the error
Create a mesh (cube)
Create a particle (cube).
Create a particle system on the mesh with source as cube, and emitting from faces.

https://drive.google.com/file/d/1fTqEKrQ1nDVLWIlQ7gPvCa8oHkM4_TIA/view?usp=sharing

Event Timeline

This is often a limitation when you add modifiers after the particle.
But in the attached file I don't see this particle in the middle of the object.
Did I get the problem wrong?

You've understood the problem correctly - I'm using the same blend file, but I get this:

Richard Antalik (ISS) changed the task status from Needs Triage to Needs Information from User.Sep 10 2020, 6:55 AM

I also can't reproduce this issue.

Please download development build from https://builder.blender.org/download/ and check if this is still issue.
Try to update GPU drivers.
Click on Help > Report a Bug and copy system information to this report so we can know what GPU and driver you are using.

I can confirm this still persists in the daily build. Info:

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1060 3GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 443.18

Blender Version
Broken: version: 2.91.0 Alpha, branch: master, commit date: 2020-09-11 09:14, hash: rB1b6dd42803df
Worked: (newest version of Blender that worked as expected)

Latest driver should be 452.06 so please check if that solves the issue

Cannot redo on Intel HD 6000, macOS 10.14, Blender version rB6e7617211b67: UI messages fixes....
No cube at the origin.