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nodes dont display properly on OSX 10.5
Closed, ArchivedPublicKNOWN ISSUE

Description

Mackbook Pro 17" 4gb ram, Geforce 8600M GT

In Leopard, using the 10.5 download on the Blender download page. when use composite nodes, any node that has an image displayed will have static, or show two versions of the image side by side, but squished.

if its unreproducible i can post a screen shot.

Event Timeline

I've got the same on my 15" MBP, similar specs as yours.

Our lead OS X dev - lukep - is back so hopefully he can have a look

hmm. no problem here with a G5 PPC, Os X 10.4.

static in view and/or 2 images were previously sign of incorrect sync.
This may be 10.5 specific, a bad library, or driver caused.
With Apples changes in the OGL pipeline, there is plenty of failure points

Does it affects all images (eg UV editor) or only nodes ?

10.4 MBP, no problems!

This is similar to background image problem... leave that one open, move this to opengl tracker. (And tell me when apple upgrades!)

This is a generic request to test your bug report and see if it is still an issue in 2.5alpha2 if so please let me know by making a comment in this report ie 'also in 2.5alpha2' and I will add it to the 2.5 bug list.

Matt Ebb (broken) changed the task status from Unknown Status to Unknown Status.Mar 26 2010, 6:38 AM