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Linked object data doesn't link new vertex groups
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Description

Operating system: Windows 10
Graphics card: Nvidia RTX 2070
Broken: 2.90.0, 0330d1af29c0, master, 2020-08-31

As the title says, linked objects don't share new vertex groups as they get created. I edited the base mesh with new vertex groups for normal editing. However, on the mesh used for surface-deforming clothes, despite sharing the same object data, it didn't share the newly created vertex groups and corrupted the armature deform. I have to go in and re-duplicate the base mesh and replace the skinning with it.


Event Timeline

Richard Antalik (ISS) changed the task status from Needs Triage to Needs Information from User.Oct 1 2020, 8:23 PM

Can you be more explicit what objects are you talking? I would assune it would be body and body.001. In any case, this file is too complex to demonstrate this issue, please create simplest possible file for this - just 2 objects and few vertex groups.

Ankit Meel (ankitm) closed this task as Archived.Oct 11 2020, 11:31 AM
Ankit Meel (ankitm) claimed this task.

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thanks again for the report. If the problem persists please open a new report with the required information.