System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce RTX 2060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 451.48
Blender Version
Broken: version: 2.90.1, branch: master, commit date: 2020-09-23 06:43, hash: rB3e85bb34d0d7
Worked: (newest version of Blender that worked as expected)
unknown
Short description of error
[Please fill out a short description of the error here]
Smoke does not leave through open domain boundary
Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]
- start blender
- add fluid domain to default cube
- add border collision to bottom
- Change cache type to Modular
- Change gas bouyancy density to 0 and Heat to 0
- Add 0.5m mesh plane
- add fluid->inflow to mesh plane
- set inflow initial temperature to 0
- enable initial velocity to mesh plane
- set initial z-velocity to -1m/s
- bake fluid domain
- See how smoke is crawling up along side walls despite that border collision is not enable for these walls. I see this as a bug.





