System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 456.55
Blender Version
Broken: version: 2.90.0, branch: master, commit date: 2020-08-31 11:26, hash: rB0330d1af29c0
Worked: (newest version of Blender that worked as expected)
Short description of error
Crashes while trying to render viewport with cycles
Exact steps for others to reproduce the error
Hit the rendered viewport button using cycles and it'll crash. CPU or GPU. Been happening an awful lot with 2.9 and fairly often in 2.8. It's vague so I've just put off reporting it but now my scene won't render at all so I have no choice. Another common crash is when I close the render window - Blender goes down with it.
My scene is pretty enormous so it's hard to share.
blender.exe :0x00007FF610A2C550 embree::avx2::TriangleMi<4>::loadTriangle blender.exe :0x00007FF6111B61C0 embree::avx::BVHNIntersector1<4,1,1,embree::avx::ArrayIntersector1<embree::avx::TriangleMiIntersect blender.exe :0x00007FF610CE25F0 embree::avx2::InstanceIntersector1::occluded blender.exe :0x00007FF610A31AA0 embree::avx2::BVHNIntersector1<4,1,0,embree::avx2::ArrayIntersector1<embree::avx2::InstanceIntersec blender.exe :0x00007FF6100D5400 rtcOccluded1 blender.exe :0x00007FF60FF31EF0 ccl::shadow_blocked_transparent_all_loop blender.exe :0x00007FF60FEFCE00 ccl::kernel_branched_path_surface_connect_light blender.exe :0x00007FF60FF0A860 ccl::kernel_path_trace blender.exe :0x00007FF60FEB6280 ccl::kernel_cpu_avx2_path_trace blender.exe :0x00007FF60FBCA700 ccl::CPUDevice::render blender.exe :0x00007FF60FBCB590 ccl::CPUDevice::thread_render blender.exe :0x00007FF60FBCBA30 ccl::CPUDevice::thread_run blender.exe :0x00007FF60FBC60B0 std::_Func_impl_no_alloc<<lambda_d884e08a7877f415f05ce8ffda8f97b4>,void>::_Do_call blender.exe :0x00007FF61217F520 tbb::internal::function_task<std::function<void __cdecl(void)> >::execute tbb.dll :0x00007FFADFE137A0 tbb::recursive_mutex::scoped_lock::internal_try_acquire tbb.dll :0x00007FFADFE137A0 tbb::recursive_mutex::scoped_lock::internal_try_acquire blender.exe :0x00007FF60F93D010 tbb::internal::task_group_base::wait blender.exe :0x00007FF61217E720 ccl::TaskPool::wait_work blender.exe :0x00007FF60FFDBCC0 ccl::Session::run_cpu blender.exe :0x00007FF60FFDA620 ccl::Session::run blender.exe :0x00007FF6121831A0 ccl::thread::run blender.exe :0x00007FF60F791450 std::thread::_Invoke<std::tuple<void * __ptr64 (__cdecl*)(void * __ptr64),ccl::thread * __ptr64>,0, ucrtbase.dll :0x00007FFAF4C01430 configthreadlocale KERNEL32.DLL :0x00007FFAF6347020 BaseThreadInitThunk ntdll.dll :0x00007FFAF73FCEA0 RtlUserThreadStart