Page MenuHome

Blender 2.9 render crash using rx480 (OpenCL)
Closed, ArchivedPublic

Description

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: Radeon (TM) RX 480 Graphics ATI Technologies Inc. 4.5.13596 Core Profile Context 20.Q3.1 27.20.11027.3006

Blender Version
Broken: version: 2.90.0, branch: master, commit date: 2020-08-31 11:26, hash: rB0330d1af29c0
Worked: (newest version of Blender that worked as expected)

Short description of error
Blender make my pc crash or the blender screen become white during render of mid to large scale scenes
Also blender crash the radeon graphic drivers after blender is white and not responding(happen even when having the project opened in view port shading being idle.

Exact steps for others to reproduce the error
Open the blend file
Press F12 to render

Event Timeline

I think this could help to find the problem

First note from the debug_blender_output:

Invalid clnors in this fan!

I can confirm crash in radeon driver when rendering, but that can't be atributed to Blender.

Aaron Carlisle (Blendify) renamed this task from Blender 2.9 render crash using rx480 to Blender 2.9 render crash using rx480 (OpenCL).Sep 28 2021, 4:18 AM
Thomas Dinges (dingto) closed this task as Archived.Nov 19 2021, 10:20 AM

OpenCL rendering support was removed in Blender 3.0.
The combination of the limited Cycles kernel implementation, driver bugs, and stalled OpenCL standard
has made maintenance too difficult. Thanks for your report, but it's unlikely that there will be further fixes for OpenCL.

For AMD GPUs, there is a new backend based on the HIP platform.
In Blender 3.0, this is supported on Windows with RDNA and RDNA2 generation discrete graphics cards.
It includes Radeon RX 5000 and RX 6000 series GPUs. Driver version Radeon Pro 21.Q4 or newer is required.

https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://code.blender.org/2021/11/next-level-support-for-amd-gpus/