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bons and animation bug
Closed, ArchivedPublic

Description

System Information
window 10:
Nvidia Gforce Mx130 with 2 GB VRAM:

Blender Version 2.90

Short description of error

Exact steps for others to reproduce the error
I creating a bons and i put bons in geometry, next i select bons and object to creat a parent and i select option with automatic weights.

Next i add modifier, armatur and i slect bons agen and go to pose mod, so only part of object fallow the bons heave bons wen moving not heave anny part of object fallow the bone, so in all strocture only some bones workly.

I test aply weigth in certnly bons, and same result boject dont fallow the bons, i use auto rrig addon but agen dont work.

im not heave mutche experience if this programe, its pratcly 1 year so i dont know yet if its a bug or not but i suspecting its probably a bug .

Related Objects

Event Timeline

Philipp Oeser (lichtwerk) changed the task status from Needs Triage to Needs Information from User.Nov 6 2020, 10:15 AM

Not sure I understand entirely:

  • is this about "parent and i select option with automatic weights" not working?
  • please attach a .blend file (prior to parenting) then
  • also try to be more specific in regards to which bones dont deform correctly
Philipp Oeser (lichtwerk) closed this task as Archived.Nov 18 2020, 6:02 PM
Philipp Oeser (lichtwerk) claimed this task.

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thanks again for the report. If the problem persists please open a new report with the required information.