System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce RTX 2060 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 457.30
Blender Version
Broken: version: Bisect points to rB88bb29dea668: Fix T82617: artifacts in Cycles viewport when changing subdivision attributes
Short description of error
Crash When Adding 4K Material With a Displacement node to a plane with an Adaptive Subdivisions Enabled in Subdivisions Modifier, and trying to rotate the plane, once rotated it crashes.
Exact steps for others to reproduce the error
- Enable Cycles Render
- Enable Experimental
- Choose GPU Compute and enable Adaptive Sampling
- Open Setting and Choose Cuda [Check both GPU + CPU]
- Create a Plane
- Add a Subdivions Modifier to the plane
- Choose Simple and check adaptive Subdivion and dicing scale =1
- Add a 4K Material with a Displacement node ( Displacement node is the cause of the crash)
- Go to Rendered View
- Try to move or rotate the plane
11.Crash
[Based on the default startup or an attached .blend file (as simple as possible)]