System Information
Operating system: Windows 10
Graphics card: NVIDIA GeForce GTX 1050 Ti
Blender Version
Broken: 2.91.0
Worked: 2.90.1
Short description of error
When you use Knife on the mesh, the normals on the modified faces will be reset. Using Merge by Distance on the mesh will not create sharp edges where the vertices were merged. This bug was fixed in 2.90, but it seems to return in the 2.91.0.
Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).
Use Knife tool to do cuts in the mesh and you'll see that after applying changes, the normals will be reset.




