System Information
Operating system: Windows 10 Pro
Graphics card: nVidia 1060
Blender Version
Broken: 2.90.1, 2.91.0, 2.92.0
Worked: 2.83.9
Summary:
The application crashes (vanishes) when a topology mirror (or at least an X topology mirror) needs to move a hidden vertex.
Details:
Open the attached bend file and press "G". Key points are that the monkey has a topology mirror on the x-axis and the opposite vertex is hidden. I don't think you even have to move the mouse.
To create this file I did the following:
- Delete the default cube
- Add monkey and select it
- Go into edit mode
- In the tool settings, expand "Options" and select Mirror "X" and "Topology Mirror". I think you need both.
- Hide the vertices in the left-hand half to the monkey.
- Select one of the vertices that is still visible.
It is at this point that hitting "G" will cause the crash.
Please let me know if you need more information.