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Jittering control for the disk poisson point scattering node
Closed, ResolvedPublicTO DO

Description

Since the point scattering will use tiles, jittering is required to prevent obvious patterns in the distribution. The randomness should use the point hash, see TXXX.

Users should be able to control:

  • Maximum distance of jittering (in meters)
  • Seed

Event Timeline

Dalai Felinto (dfelinto) changed the task status from Needs Triage to Confirmed.Nov 30 2020, 3:02 PM
Dalai Felinto (dfelinto) created this task.
Sebastian Parborg (zeddb) closed this task as Resolved.Dec 7 2020, 2:30 PM

We decided that the jittering logic should be in its own node.
For the current Poisson pattern, the jittering is not that useful so we will implement this node sometime in the future in an other task.