Page MenuHome

Crashed when I unhid all
Closed, ArchivedPublic

Description

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 456.55

Blender Version
Broken: version: 2.91.0, branch: master, commit date: 2020-11-25 08:34, hash: rB0f45cab862b8
Worked: (newest version of Blender that worked as expected)

Short description of error
Nothing much to say in this one, just crashed after unhiding everything. See attached debug files. Let me know if you need any more.

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]

Event Timeline

and it just did it again, so it's not a one off.

First note: seeing this in the logs:

mesh_ensure_tessellation_customdata: warning! Tessellation uvs or vcol data got out of sync, had to reset!
    CD_MTFACE: 0 != CD_MLOOPUV: 1 || CD_MCOL: 0 != CD_MLOOPCOL: 0
Philipp Oeser (lichtwerk) changed the task status from Needs Triage to Needs Information from User.Dec 7 2020, 2:17 PM

We would require the example .blend file where this happens though

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thanks again for the report. If the problem persists please open a new report with the required information.