System Information
OS: Windows10PRO 64bit v2004
Blender Version
Broken version: 2.90.1, 2.91.0 (official releases); 2.92.0 (alpha)
Worked: unknown
Short description of error
subdivision surface modifier causes distorted weird output
Exact steps for others to reproduce the error
- load this blend file:
- toggle the subdivision surface modifier
- UVs on the upper edge of the faces is distorted
Workaround (so far):
when the faces on top are removed the UVs are correct again. (however, they are separated by a "Sharp Edge")


