Blender randomly stops responding under Linux (Debian flavour - Buster and Bullseye versions respectively).
AMDGPU-PRO drivers installed manually - tested versions: 20.10 and 20.40.
The issue happens during tasks such as: modeling, workspace switching, changing viewport shading, playing baked smoke simulation, rendering still images and animations.
There is no sign, warning or stuttering before hangup. The Blender process hangs with one or two CPU cores utilised. After killing the process with SIGTERM or SIGKILL options the process respawns and frees system resources.
Sometimes the RAM is not freed. The Blender and Blender Render windows never dissappears. They can be moved around, resized and switched between workspaces in Linux.
Broken with:
2.90.1 hash 3e85bb34d0d7
2.91.0 hash 0f45cab862b8
2.92.0 hash 010f44b855ca
There is no predictable way to reproduce it. I've attached dump from console with options
--debug-all --factory-startup
When the hangup happened the following lines appeared:
I1218 17:44:06.270004 65191 blender_session.cpp:586] Total render time: 15.4228 I1218 17:44:06.270020 65191 blender_session.cpp:587] Render time (without synchronization): 15.2074
Attaching full console log from the session:
