System Information
Operating system: Window 10 Pro
Graphics card: NVidia GTX 1080
Blender Version
Broken: 2.92 Alpha 2020-12-12 18:07 and latest
Worked: 2.92 Alpha 2020-12-10 21:48 and before
I know the description of the issue looks to be a bit unprecise, and I've spend sometime to try to understand and isolate the cricumstances of the crash that happend 100% on my working scene.
On a specific scene, whenever I tried to make a GPU preview render in the viewport, Blender crashes instantaniously after 2020-12-10 build. The same scene works perfectly on previous version. The render preview works properly on other scene with the newest build. The regular render works well on all blender version. I was not able to spot what data in my scene could cause the crash (trying to hide or delete object one by one).
So I've retried launching blender_factory_startup.cmd without any improvement. Here are the Crash Logs:
I've also spend some time to check the comitted files beetween the 12-10 and 12-12, and I have seen one commit that looks to be related to the render preview. Maybe these changes came with a side effect. But if I'm mistaken, my appologies to Julian Eisel :)
@Julian Eisel (Severin)
UI/Assets: Operator to load custom preview images for data-blocks
812ea9184221a8ca5785528bebc3ef342a8ecfb4
I hope that with with these information you wil be able to find something, but if you don't I could send you the problematic .blend file, But I would rather send it to you in PM.
Thanks,
Laurent