System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.09
Blender Version
Broken: version: 2.91.0, branch: master (modified), commit date: 2020-11-25 11:06, hash: rBb50598bc78c7
Worked: (newest version of Blender that worked as expected)
Short description of error
In the same manner as T85378 , the Thickness value in the status bar of inset operator is shown in wrong units, so if the user decides to specify the value manually using numeric keyboard input, they start typing in the values of different scale.
Exact steps for others to reproduce the error
- Open any .blend file containing geometry
- Enter edit mode and execute inset operator
- Move mouse to adjust thickness of inset operation
- Once you reach the desired thickness, try to make the value precise by typing it on the keyboard
Result: The keyboard type in starts specifying value in different unit scale, resulting in significant mismatch between the typed in thickness and thickness from mouse adjustment
Expected: The same thickness unit scale is used when typing in the value using numeric keyboard input