System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce RTX 2070 with Max-Q Design/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 451.67
Blender Version
Broken: version: 2.91.2, branch: master, commit date: 2021-01-19 16:15, hash: rB5be9ef417703
Worked: (newest version of Blender that worked as expected)
Short description of error
[Python Translation and moving in View mode is in an opposite direction than blender 2.83, My objects are meant to move away from the user, as these are cutting tools in my add-ons. Now they move towards the user. I'm not sure why this has been done, as none of my add-ons will work.]
Exact steps for others to reproduce the error
[bpy.ops.transform.translate(value=(-0e-00, 0, 10), orient_type='VIEW', orient_matrix_type='VIEW', constraint_axis=(False, False, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False)]
[Based on the default startup or an attached .blend file (as simple as possible)]