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Brush Radius Pressure Sensitivity In Texture Paint Not Working
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Description

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 391.25

Blender Version
Broken: version: 2.92.0 Release Candidate, branch: master, commit date: 2021-02-19 18:02, hash: rBb1142858d4ca
Worked: (newest version of Blender that worked as expected)

Short description of error
[When texture painting with the pressure sensitivity enabled, the pressure sensitivity is not working at the start of the stroke resulting in a dot the size of the brush at the start of each stroke.]

Exact steps for others to reproduce the error
[Start a new default file. Go into Texture Paint mode on the default cube. Create a Paint slot and base color material for the cube. Enable pressure sensitivity for the brush size. Disable pressure sensitivity for the brush strength (this step for visibility only). Draw test strokes on the cube and observe the start of the strokes. A small 1 minute video is attached illustrating this behavior on my computer.]

Event Timeline

Falk David (filedescriptor) changed the task status from Needs Triage to Needs Information from User.Feb 23 2021, 10:49 AM

This is most likely a duplicate of T85844. Could you test if the solutions in that task work for you?

Falk David, I tried the test build provided on the referenced task (T85844) and the problem with the pressure sensitivity was resolved.

Nicholas Rishel, I downloaded the test build provided by your link on task (T85844) at: https://blender.community/c/graphicall/lsbbbc/.
Please be advised, my virus scanner found and deleted two files from that build. Attached is a screen capture of the files that were deleted. I do not know if those are standard Blender files or actually malicious as the scanner suggests. Just be advised.