System Information
Operating system: macOS 11.1 (20C69), Intel x86-64
Graphics card: See crash report attached.
Blender Version
2.91.2
Short description of error
Open the attached file; it will consistently crash blender when opening.
Top of the report:
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libsystem_platform.dylib 0x00007fff20367109 _platform_memmove$VARIANT$Haswell + 137
1 org.blenderfoundation.blender 0x000000010ca2bca3
::v3_4_3::Far::GregoryConverter<float>::computeIrregularFacePoints(int, OpenSubdiv::v3_4_3::Far::SparseMatrix<float>&, float*, int*) const + 659
2 org.blenderfoundation.blender 0x000000010ca2abc2 OpenSubdiv::v3_4_3::Far::GregoryConverter<float>::Convert(OpenSubdiv::v3_4_3::Far::SparseMatrix<float>&) const + 1170
3 org.blenderfoundation.blender 0x000000010ca2a309 OpenSubdiv::v3_4_3::Far::GregoryConverter<float>::GregoryConverter(OpenSubdiv::v3_4_3::Far::SourcePatch const&, OpenSubdiv::v3_4_3::Far::SparseMatrix<float>&) + 169
Exact steps for others to reproduce the error
Open the attached file.