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Modifiers header misalignment on change Resolution Scale [pixel perfect thing]
Confirmed, LowPublic

Description

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: Intel(R) HD Graphics 4000 Intel 4.0.0 - Build 10.18.10.5161

Blender Version
Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: rB02948a2cab44; blender-2.90.0-d7c4e9649320
Worked: don't know

Short description of error
Modifiers/Constraints header buttons misalignment on different (especially smaller) Resolution Scale value

Simple as that. Tried set Resolution Scale down on a notebook, and saw the modifier name input "jump" out of the modifier box.
So checked that any value bellow 1, varnishes the "top margin" of it. The same on constraints, bones included.
Than i suppose it has something to do with the dragging feature.

Exact steps for others to reproduce the error
Open Blender.
Add any modifier/constraint an object.
Go to Preferences -> Interface -> Display -> Resolution scale, and click the input's left arrow.
Se the bug on the modifier header

Event Timeline

Pratik Borhade (PratikPB2123) changed the task status from Needs Triage to Confirmed.Apr 17 2021, 6:34 AM