System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce RTX 2070 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.92
Blender Version
Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: rB02948a2cab44
Worked: (newest version of Blender that worked as expected)
Short description of error
Importing an alembic file from Houdini to Blender, to instance spheres on lot of vertex points.
The problem occurs when I try to render the 467 frame to the 500th. Every frames before the 467th are working.
The problem disappears when I desactivate the motion blur. The motion blur works fine before the 467th frame, and for no reason stop working with huge huge render time.
Exact steps for others to reproduce the error
Import alembic file (from particles sim) to blender.
Instance spheres on.
Activate motion blur.
Render animation.
