System Information
Operating system: Win 10
Graphics card: Twin GTX 1070
Blender Version
Broken: 2.92
Worked: 2.91
Fluid sim inside properly meshed objects does not work at all
- Create a tube with a curb or a Cylinder,
- add a solidify modifier and apply it,
- put a icosphere and downscale it to fit inside the tube,
- keep icosphere selected and go to Object -> Quick Effects -> Quick Liquid.
- scale the domain to fit everything inside.
- Use tube as effector (planar or not does not work either way)
- Try to bake a sim.
All settings that used to work in 2.93 and 2.91 do not work AT ALL in 2.92. Looks like it considers the mesh as a closed object.
Thanks in advance