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Image Editor doesn't clear while rendering an animation
Closed, ResolvedPublicBUG

Description

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce RTX 3070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 457.51

Blender Version
Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: rB02948a2cab44
Latest working version: 2.91.0

Short description of error
If you render an animation after each frame it doesn't clear everything in the Image Editor. It just renders and clears the area arround the current render tile. Everything in the attached .blend-File is just to slow down rendering so you can actually see what's going on. The problem also exists in the 2.23 Alpha from today

Exact steps for others to reproduce the error
It's very simple: Just press Ctrl + F12 or do Render > Render Animation. Problem happens on every .blend-File where rendering isn't instant.

Event Timeline

fastFox2 created this task.Apr 8 2021, 5:38 PM
fastFox2 updated the task description. (Show Details)Apr 8 2021, 5:55 PM
Germano Cavalcante (mano-wii) changed the task status from Needs Triage to Confirmed.Apr 9 2021, 6:13 PM
Germano Cavalcante (mano-wii) changed the subtype of this task from "Report" to "Bug".

I can confirm in some frames:

For me it's in all frames, and with any other project too, but this one was one of the simplest I had with non-instant rendertimes.

This is antother example with different rendersettings from my current project:

Brecht Van Lommel (brecht) claimed this task.

Appears to be solved after the cycles-x merge.