System Information
Operating system: Windows 10
Graphics card: NVIDIA RTX 2080 super
Blender Version
Broken: 2.92.0
Worked: also tried with 2.93
Short description of error
Holes in hair when rendering image or animation. Not in the viewport
Exact steps for others to reproduce the error
create a mesh and parent it to an armature. Weight paint a section of it. Add hair particles (1500) with interpolated children (100) and assign the density to the vertex group. Set clump to 0.7. Add hair dynamics and collision to mesh. If I start render I see these holes appear. Every frame they change number, shape and position on the hair and sometimes don't appear on the first frame of the animation. See images below.
Test File: