System Information
Operating system: macOS-10.13.6-x86_64-i386-64bit 64 Bits
Graphics card: NVIDIA GeForce GT 750M OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-10.32.0 355.11.10.10.40.102
Blender Version
Broken: version: 2.93.0 Beta, branch: master, commit date: 2021-04-22 13:23, hash: rBf240b5e5f712
Worked: unknown
Short description of error
Changing a texture parameter (ex: Size) should immediately change the value of the attribute created by the Attribute Sample Texture node in the Spreadsheet Editor. Instead, one has to enter Edit mode and back in order to see the update in the Spreadsheet editor.
Exact steps for others to reproduce the error
- Add a cube
- Add a new Geometry Node
- display the Spreadsheet editor
- Add a Attribute Sample Texture Node using the 'position' as Mapping Attribute and "height" as Result
- Create a new Cloud Texture and change the Size parameter, observe the Spreadsheet "height" value which is not changing
- Enter Edit mode (TAB), the spreadsheet "height" columns are updated
[Based on the default startup or an attached .blend file (as simple as possible)]