System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce RTX 2070 with Max-Q Design/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.92
Blender Version
Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: rB02948a2cab44
Worked: (newest version of Blender that worked as expected)
Short description of error
I faced this problem on a mac and windows machine. I work on a file, save from time to time as usual and at some point the file gets corrupted. There is no crash while saving or something like that. The file on the disk just crashes Blender when I want to open it again in Blender.
After some investigation I found out that all data can be appended to a new file except the Scene file. When I Try to append this Blender crashes on the spot.
The same Blender scene got corrupted some hours ago- here I can append the included Scene, but the Objects Crash
Exact steps for others to reproduce the error
I attached a zip with two defect versions of the same scene (in different stages). One seems to be broken on one of the Objects the other on the Scene file.
I was able to open the file "Lego Based-Scene Crashes.blend" with old 2.90 and 2.91 versions (see below)
version: 2.90.1, branch: master, commit date: 2020-09-23 06:43, hash: 3e85bb34d0d7, type: Release build date: 2020-09-23, 08:36:20 platform: Windows
version: 2.91.2, branch: master, commit date: 2021-01-19 16:15, hash: 5be9ef417703, type: Release build date: 2021-01-19, 16:25:50 platform: Windows
cheers clemens
Update: I was able to finished the piece in V2.91