System Information
Operating system: Windows 10 x64 Professional update20.04 19041.928
Graphics card: AMD Radeon 6900XT
Driver Information (as shown in Radeon Software)
Graphics driver version: 21.4.1
2D Driver version: 8.1.1.1634
D3D version: 9.14.10.01494
OpenGL version: 29.20.11000.14830
Blender Version
Broken: 2.83LTS & 2.92.0(2021-02-24 master), 2.93, 3.0 (rB0a83f32d79bc)
Worked: version: 2.82 (sub 7), branch: master, commit date: 2020-03-12 05:06, hash: 375c7dc4caf4, type: Release
Short description of error
Glitches appear in viewport when:
1.weight paint mode is on
2.texture paint mode is on and the object is not being painted
3.edit mode is on and the object is not active
The artifacts appear when eevee viewport rendering is on, but not for cycles.
The artifacts never appear in F12 rendered images.
Restarting and reinstalling blender, and reinstalling graphics driver didn't solve the problem.
Graphics card is in good condition. Other 3D applications & games run as expected.
Exact steps for others to reproduce the error
Any object will cause the error.
When in texture paint mode and the object is not being painted:
When in weight paint mode:
When in edit mode:
The artifacts are gone once the object is activated in edit mode:
System information file exported from blender:
from me :
from @imbaremi (imbaremi01) :













