System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 466.47
Blender Version
Broken: version: 3.0.0 Alpha, branch: master, commit date: 2021-05-22 04:53, hash: rBf7b22fc3d271
Worked: (newest version of Blender that worked as expected)
Caused by rB9a6fd6999329: Fix T87947: Trasnform: Keyboard input uses view orientation
Short description of error
In camera view, the manipulation G and then MMB used to make the camera move on its local Z axis. Now, it says at the top left corner of the 3D Viewport that it moves on the local Z axis, but it actually moves on the global Z axis.
Exact steps for others to reproduce the error
- New scene
- Camera view numpad 0
- Press G
- Press Middle Mouse Button
- Move the mouse
