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Regression: Cycles. Total bounces do not limit bounces at all
Closed, ResolvedPublic

Description

System Information
Operating system: Windows-8.1-6.3.9600-SP0 64 Bits
Graphics card: GeForce GTX 660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 375.70

Blender Version
Broken: (since 2.) version: 3.0.0 Alpha, branch: master, commit date: 2021-06-28 22:09, hash: rBe1a719c0433b
Worked: 2.79

Short description of error
as title says

Event Timeline

Philipp Oeser (lichtwerk) changed the task status from Needs Triage to Needs Information from Developers.Jul 5 2021, 1:07 PM

Dont think this is a bug, transparent has its own min/max.

from path_state_next:

/* ray through transparent keeps same flags from previous ray and is
 * not counted as a regular bounce, transparent has separate max */

UI is a bit misleading, I agree, Min settings are now tucked away under Advanced (see rBc9238e638fd5), Transparent Max is just grouped with Diffuse / Glossy etc. since rB85ce4d957cee.

@Brecht Van Lommel (brecht): shouldnt this be a bit separate like it was before?

Good suggestion, I've tweaked the UI now.

@Philipp Oeser (lichtwerk) yeah, we are already found, that is a feature (useful ofc), but it is not reflected in UI and tooltips.