System Information
Operating system: macOS-11.5-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 580X OpenGL Engine ATI Technologies Inc. 4.1 ATI-4.6.20
Blender Version
Broken: version: 2.93.1, branch: master, commit date: 2021-06-22 05:57, hash: rB1b8d33b18c2f
Worked: (newest version of Blender that worked as expected)
Short description of error
Normally, shapekeys do not work with library overrides, but if you create two or more shapekeys and set a driver for one of them, you can use it.
Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
- Create two or more shape keys for the object.
- Add an armature.
- Set the driver to one shape key and target the bone.
- Save the scene.
- Create a new scene.
- Load the collection from the previous scene as a link.
- Create a library override for the loaded collection.
- Shape keys that do not have a driver set will also work.
Please fix it so that we can use shapekey with library override without having to configure the driver.