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Addaptive Sampling Misaligned Address
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Description

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2060 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 471.11

Blender Version
Broken: version: 3.0.0 Alpha, branch: cycles-x, commit date: 2021-07-23 18:10, hash: rB14a3ceae0a47
Worked: (newest version of Blender that worked as expected)

Short description of error
Increasing viewport samples while adaptive sampling is turned on gives "Misaligned Address in cuMemcpyDtohAsync...."

Exact steps for others to reproduce the error
1-open Blender 3.0 exact Cycles X build
2-turn on Adaptive Sampling
3-go to rendered view
4- increase viewport samples---->error{F10236714}

Event Timeline

Pratik Borhade (PratikPB2123) changed the task status from Needs Triage to Needs Information from User.Jul 25 2021, 1:58 PM

open Blender 3.0 exact Cycles X build

Can you please confirm that the issue does not happen on master?: https://builder.blender.org/download/daily

The tracker is yet not open for cycles-x bug reports so I will have to close the report if bug is not replicable on master(and only on Cycles-X).

it doesn't happen in master

it doesn't happen in master

Will close then. Thank you for checking :)

Reason to close the task: The tracker is yet not open for Cycles-x bug reports and branch is under development