System Information
Operating system: Windows 10
Graphics card: RTX 3070
Blender Version
Broken: (2.93.2)
Worked: (2.93.2, 3.0, K-Cycles 2.93, 3.0)
Short description of error
I have a scene using the addons Physical Starlight and Atmosphere (1.4 beta version), Graswald and a couple of botaniq trees. I have been having this issue for a while and I have tested it in various versions. I go to render a frame in cycles and it gets stuck on "Updating Lights, Computing distribution" and then gives me the error message in the title. It seems that the clouds from the Physical Starlight addon might be causing the problem but I'm surprised that my gpu can't handle this. I have an intel i7,7000 4.2 ghz and 64 gb of ram. I watched my GPU utlization and it never came above 2%. My preferen{F10265908}ces have CPU turned off for rendering but it seems to be taxing my CPU 100% when it renders. I've also sent an error report to the folks at Physical Starlight and they have a ticket open.
Exact steps for others to reproduce the error
Open file, Render>Render Image
Based on the default startup or an attached .blend file (as simple as possible).