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Blender does not use the GPU on Ryzen 5 with AMD Renoir GPU
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Description

System Information
Operating system: Linux-5.11.0-25-generic-x86_64-with-glibc2.29 64 Bits
Graphics card: AMD RENOIR (DRM 3.40.0, 5.11.0-25-generic, LLVM 11.0.0) X.Org 4.6 (Core Profile) Mesa 20.2.6

Blender Version
Broken: version: 2.82 (sub 7), branch: Unknown, commit date: Unknown Unknown, hash: rBUnknown
Worked: (optional)

Short description of error
Blender does not use the GPU. Preferences/System tells me under CUDA/OpenCL : no compatible GPUs found

Exact steps for others to reproduce the error
See short description. I also did benchmark of GPU and it seems quite fast.

Thx a lot
Yours, sincereley
Erich

Event Timeline

Erich (Erich96) added a comment.EditedAug 8 2021, 11:07 PM

The blender version above is the one installed using apt-get. I downloaded however the most recent release, this is the correct info:

Blender 2.93.2
build date: 2021-08-04
build time: 00:16:44
build commit date: 2021-08-03
build commit time: 05:58
build hash: 1eb06de2607a
build platform: Linux
build type: release
build c flags: -Wall -Wcast-align -Werror=implicit-function-declaration -Werror=return-type -Werror=vla -Wstrict-prototypes -Wmissing-prototypes -Wno-char-subscripts -Wno-unknown-pragmas -Wpointer-arith -Wunused-parameter -Wwrite-strings -Wlogical-op -Wundef -Winit-self -Wmissing-include-dirs -Wno-div-by-zero -Wtype-limits -Wformat-signedness -Wrestrict -Wnonnull -Wabsolute-value -Wuninitialized -Wredundant-decls -Wshadow -Wno-error=unused-but-set-variable -Wimplicit-fallthrough=5 -fuse-ld=gold -std=gnu11 -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing -ffp-contract=off -msse2 -D_GLIBCXX_USE_CXX11_ABI=0
build c++ flags: -Wuninitialized -Wredundant-decls -Wall -Wno-invalid-offsetof -Wno-sign-compare -Wlogical-op -Winit-self -Wmissing-include-dirs -Wno-div-by-zero -Wtype-limits -Werror=return-type -Wno-char-subscripts -Wno-unknown-pragmas -Wpointer-arith -Wunused-parameter -Wwrite-strings -Wundef -Wformat-signedness -Wrestrict -Wno-suggest-override -Wuninitialized -Wundef -Wmissing-declarations -Wimplicit-fallthrough=5 -fuse-ld=gold -std=c++17 -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing -ffp-contract=off -msse2 -D_GLIBCXX_USE_CXX11_ABI=0
build link flags: -Wl,--version-script='/home/blender/git/blender-v293/blender.git/source/creator/blender.map'
build system: CMake

The issue might be the graphics drivers installed. If I recall correctly, OpenCL isn't available with just Mesa graphics. Maybe you can find some help here? https://devtalk.blender.org/t/guide-install-amd-opencl-on-pop-os-some-ubuntu-derivates-linux-amdgpu-amdgpu-pro-rocm-rocr/13458

As a side note, we only officially support versions of Blender installed from official sources. They can be found on the Blender website: https://www.blender.org/download/

Although Blender is available from your distributions repository, it is not officially supported.

I think you are right upon OpenCL. clinfo give me: numbers of platforms 0. I think this means OpenCL is not available. correct ?
BTW I have the most recent official release of blender from blender.org.

The devtalk is not very easy to understand, furthermore I would not be very happy if my system would not boot any more ...

Aaron Carlisle (Blendify) closed this task as Archived.Sep 28 2021, 4:38 AM

I think this means OpenCL is not available. correct ?

That is correct, this is either due to the integrated GPU not being powerful enough or you need to install official drivers, see https://docs.blender.org/manual/en/latest/render/cycles/gpu_rendering.html#amd