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Create nodes to get/set builtin attributes
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Description

  • Curve Radius
  • Curve Tilt
  • Curve Handles
  • Shade Smooth
  • Spline Resolution
  • Cyclic Spline
  • Material Index (later)

Event Timeline

A note about curve handles:

  • Handle types are already set by D12526
  • Positions need D12005. The node should only allow setting the left or right position at a time, otherwise it has to make the arbitrary choice of what do do when aligned handle types conflict.

And regarding radius:

  • The same node can be used to set point cloud radius and curve radius
  • The node could go in both categories. That's a first, but I think it makes sense here, since they are two separate things.

EDIT: I just realized what Hans meant by "can just enter a value directly into the node", so I am just repeating what he said then, lol. Sorry for that

EDIT: The patch is updated as well so I am deleting this comment here.

on Devtalk there was discussion about making these nodes into one node with a drop-down... considering the length of the nodes list i thought it may be a good idea if you haven't considered it

Here is the Post: https://devtalk.blender.org/t/fields-and-anonymous-attributes-proposal/19450/505