System Information
Operating system: Win 10 64-bit
Graphics card: 980 Ti
Blender Version
Broken: 2.93.4 LTS, 3.0 alpha (including current latest build)
Worked: 2.79
Short description of error
When navigating using mouse with auto-depth enabled, the full-transparent parts of textures should be ignored when picking the depth.
This worked correctly in 2.79, but 2.93 and the latest 3.0 alpha seem to ignore this.
Exact steps for others to reproduce the error
Enable Auto-Depth, create an object, assign it a material with some full-transparent texture, then try to zoom / pan using mouse with the cursor on it.