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Crash in Rendering with EEVEE - BottyE
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Description

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: Quadro T2000/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 471.68

Blender Version
Broken: version: 2.93.4, branch: master, commit date: 2021-08-31 09:23, hash: rBb7205031cec4
Worked: (newest version of Blender that worked as expected)

Short description of error
[Please fill out a short description of the error here]
When i try to render the attached file L'Uovo.blend in EEVEE Blender crashes at the first frame rendering.
If I try with Cycles it works fine.
Same for verson version: 2.93.5

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]

CTRL F12

Thanks
Ermanno

Event Timeline

Evan Wilson (EAW) changed the task status from Needs Triage to Needs Information from User.Oct 9 2021, 7:12 PM
Evan Wilson (EAW) updated the task description. (Show Details)

Please open Blender's installation directory and double click on the blender_debug_gpu.cmd. This will start Blender in debug mode and create log files. Try to make Blender crash again. Once it crashes the Windows Explorer should open and show you up to two files, a debug log and the system information. Add them to your bug report by clicking on the upload button as shown in the screenshot below or via drag and drop. Please also upload the crash log located in C:\Users\[your username]\AppData\Local\Temp\[project name].crash.txt (or simply type %TEMP% into the path bar of the Windows Explorer).

Sorry Uploaded twice :-| , I don't know how to delete the copies.


L'Uovo_90a.crash.txt

Thanks a lot!
Ermanno

Stack trace:
blender.exe         :0x00007FF633DF6690  btConvexHullInternal::findMaxAngle C:\blender-git\blender\extern\bullet2\src\LinearMath\btConvexHullComputer.cpp:1437
blender.exe         :0x00007FF633DF6B70  btConvexHullInternal::merge C:\blender-git\blender\extern\bullet2\src\LinearMath\btConvexHullComputer.cpp:1770
blender.exe         :0x00007FF633DF5740  btConvexHullInternal::computeInternal C:\blender-git\blender\extern\bullet2\src\LinearMath\btConvexHullComputer.cpp:1327
blender.exe         :0x00007FF633DF5740  btConvexHullInternal::computeInternal C:\blender-git\blender\extern\bullet2\src\LinearMath\btConvexHullComputer.cpp:1319
blender.exe         :0x00007FF633DF5740  btConvexHullInternal::computeInternal C:\blender-git\blender\extern\bullet2\src\LinearMath\btConvexHullComputer.cpp:1319
blender.exe         :0x00007FF633DF5740  btConvexHullInternal::computeInternal C:\blender-git\blender\extern\bullet2\src\LinearMath\btConvexHullComputer.cpp:1319
blender.exe         :0x00007FF633DF5740  btConvexHullInternal::computeInternal C:\blender-git\blender\extern\bullet2\src\LinearMath\btConvexHullComputer.cpp:1319
blender.exe         :0x00007FF633DF5740  btConvexHullInternal::computeInternal C:\blender-git\blender\extern\bullet2\src\LinearMath\btConvexHullComputer.cpp:1319
blender.exe         :0x00007FF633DF5740  btConvexHullInternal::computeInternal C:\blender-git\blender\extern\bullet2\src\LinearMath\btConvexHullComputer.cpp:1319
blender.exe         :0x00007FF633DF4980  btConvexHullInternal::compute C:\blender-git\blender\extern\bullet2\src\LinearMath\btConvexHullComputer.cpp:2071
blender.exe         :0x00007FF633DF3D80  btConvexHullComputer::compute C:\blender-git\blender\extern\bullet2\src\LinearMath\btConvexHullComputer.cpp:2664
blender.exe         :0x00007FF633C8D670  RB_shape_new_convex_hull C:\blender-git\blender\intern\rigidbody\rb_bullet_api.cpp:737
blender.exe         :0x00007FF632EECE60  rigidbody_validate_sim_shape_helper C:\blender-git\blender\source\blender\blenkernel\intern\rigidbody.c:562
blender.exe         :0x00007FF632EECBA0  rigidbody_validate_sim_object C:\blender-git\blender\source\blender\blenkernel\intern\rigidbody.c:820
blender.exe         :0x00007FF632EEC350  rigidbody_update_simulation C:\blender-git\blender\source\blender\blenkernel\intern\rigidbody.c:1879
blender.exe         :0x00007FF632EEAF10  BKE_rigidbody_rebuild_sim C:\blender-git\blender\source\blender\blenkernel\intern\rigidbody.c:2410
blender.exe         :0x00007FF6330F7AA0  blender::deg::`anonymous namespace'::evaluate_node C:\blender-git\blender\source\blender\depsgraph\intern\eval\deg_eval.cc:120
blender.exe         :0x00007FF6330F7A50  blender::deg::`anonymous namespace'::deg_task_run_func C:\blender-git\blender\source\blender\depsgraph\intern\eval\deg_eval.cc:132
blender.exe         :0x00007FF637E22480  tbb::internal::function_task<Task>::execute C:\blender-git\lib\win64_vc15\tbb\include\tbb\task.h:1060
tbb.dll             :0x00007FFAA4D9F690  tbb::recursive_mutex::scoped_lock::internal_try_acquire
tbb.dll             :0x00007FFAA4D9F690  tbb::recursive_mutex::scoped_lock::internal_try_acquire
blender.exe         :0x00007FF63323FE20  tbb::internal::task_group_base::wait C:\blender-git\lib\win64_vc15\tbb\include\tbb\task_group.h:168
blender.exe         :0x00007FF6330F75C0  blender::deg::deg_evaluate_on_refresh C:\blender-git\blender\source\blender\depsgraph\intern\eval\deg_eval.cc:410
blender.exe         :0x00007FF632E1AFB0  scene_graph_update_tagged C:\blender-git\blender\source\blender\blenkernel\intern\scene.c:2499
blender.exe         :0x00007FF63300E9E0  wm_event_do_notifiers C:\blender-git\blender\source\blender\windowmanager\intern\wm_event_system.c:622
blender.exe         :0x00007FF632FF7D60  WM_main C:\blender-git\blender\source\blender\windowmanager\intern\wm.c:653
blender.exe         :0x00007FF632C7FAE0  main C:\blender-git\blender\source\creator\creator.c:563
blender.exe         :0x00007FF637F46014  __scrt_common_main_seh d:\a01\_work\6\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288
KERNEL32.DLL        :0x00007FFAB4507020  BaseThreadInitThunk
ntdll.dll           :0x00007FFAB6162630  RtlUserThreadStart

It is crashing trying to calculate the Rigid Bodies Simulation while rendering.
You have to Bake the Simulation in the Scene panel on the right, and after that it rendered fine for me.

Does that solve the issue for you?


Tested using 2.93.5 and 3.0.0 master.

Great Evan!

It works now!!!

Thanks!
Ermanno

Raimund Klink (Raimund58) closed this task as Resolved.Nov 4 2021, 9:22 AM
Raimund Klink (Raimund58) claimed this task.

The issue seems to be resolved.