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Geometry Nodes Instance on Points Crash
Closed, DuplicatePublic

Description

System Information
Operating system: Windows 10
Graphics card: Nvidia RTX 2060

Blender Version
Broken: Blender 3.0.0 Alpha
Worked: none

Short description of error
Crash when duplicating the geometry nodes at this part https://youtu.be/gnsUo96tIy0?t=271

Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).

Event Timeline

Hi, thanks for the report. This looks similar to T92499: Duplicating geometry nodes modifier causes Blender to crash

Will merge into T92499

	blender.exe!_BLI_assert_abort() Line 62	C
 	blender.exe!blender::destruct_n<blender::SimpleMapSlot<enum GeometryComponentType,blender::UserCounter<GeometryComponent>>>(blender::SimpleMapSlot<enum GeometryComponentType,blender::UserCounter<GeometryComponent>> * ptr, __int64 n) Line 48	C++
 	blender.exe!blender::Array<blender::SimpleMapSlot<enum GeometryComponentType,blender::UserCounter<GeometryComponent>>,8,blender::GuardedAllocator>::reinitialize(const __int64 new_size) Line 405	C++
 	blender.exe!blender::Map<enum GeometryComponentType,blender::UserCounter<GeometryComponent>,4,blender::PythonProbingStrategy<1,0>,blender::DefaultHash<enum GeometryComponentType>,blender::DefaultEquality,blender::SimpleMapSlot<enum GeometryComponentType,blender::UserCounter<GeometryComponent>>,blender::GuardedAllocator>::realloc_and_reinsert(__int64 min_usable_slots) Line 1005	C++
 	blender.exe!blender::Map<enum GeometryComponentType,blender::UserCounter<GeometryComponent>,4,blender::PythonProbingStrategy<1,0>,blender::DefaultHash<enum GeometryComponentType>,blender::DefaultEquality,blender::SimpleMapSlot<enum GeometryComponentType,blender::UserCounter<GeometryComponent>>,blender::GuardedAllocator>::ensure_can_add() Line 1240	C++
 	blender.exe!blender::Map<enum GeometryComponentType,blender::UserCounter<GeometryComponent>,4,blender::PythonProbingStrategy<1,0>,blender::DefaultHash<enum GeometryComponentType>,blender::DefaultEquality,blender::SimpleMapSlot<enum GeometryComponentType,blender::UserCounter<GeometryComponent>>,blender::GuardedAllocator>::add_or_modify__impl<enum GeometryComponentType const &,GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *),GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *)>(const GeometryComponentType & key, const GeometrySet::get_component_for_write::__l2::GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *) & create_value, const GeometrySet::get_component_for_write::__l2::GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *) & modify_value, unsigned __int64 hash) Line 1108	C++
 	blender.exe!blender::Map<enum GeometryComponentType,blender::UserCounter<GeometryComponent>,4,blender::PythonProbingStrategy<1,0>,blender::DefaultHash<enum GeometryComponentType>,blender::DefaultEquality,blender::SimpleMapSlot<enum GeometryComponentType,blender::UserCounter<GeometryComponent>>,blender::GuardedAllocator>::add_or_modify_as<enum GeometryComponentType const &,GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *),GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *)>(const GeometryComponentType & key, const GeometrySet::get_component_for_write::__l2::GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *) & create_value, const GeometrySet::get_component_for_write::__l2::GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *) & modify_value) Line 469	C++
 	blender.exe!blender::Map<enum GeometryComponentType,blender::UserCounter<GeometryComponent>,4,blender::PythonProbingStrategy<1,0>,blender::DefaultHash<enum GeometryComponentType>,blender::DefaultEquality,blender::SimpleMapSlot<enum GeometryComponentType,blender::UserCounter<GeometryComponent>>,blender::GuardedAllocator>::add_or_modify<GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *),GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *)>(const GeometryComponentType & key, const GeometrySet::get_component_for_write::__l2::GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *) & create_value, const GeometrySet::get_component_for_write::__l2::GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *) & modify_value) Line 455	C++
 	blender.exe!GeometrySet::get_component_for_write(GeometryComponentType component_type) Line 140	C++
 	blender.exe!GeometrySet::get_component_for_write<InstancesComponent>() Line 268	C++
 	blender.exe!blender::nodes::geo_node_instance_on_points_exec::__l2::<lambda>(GeometrySet & geometry_set) Line 186	C++
 	blender.exe!blender::FunctionRef<void __cdecl(GeometrySet &)>::callback_fn<void <lambda>(GeometrySet &)>(__int64 callable, GeometrySet & <params_0>) Line 108	C++
 	blender.exe!blender::FunctionRef<void __cdecl(GeometrySet &)>::operator()(GeometrySet & <params_0>) Line 145	C++
 	blender.exe!GeometrySet::modify_geometry_sets::__l2::<lambda>(GeometrySet * geometry_set) Line 593	C++
 	blender.exe!blender::threading::parallel_for_each<blender::Vector<GeometrySet *,4,blender::GuardedAllocator>,void <lambda>(GeometrySet *)>(blender::Vector<GeometrySet *,4,blender::GuardedAllocator> & range, const GeometrySet::modify_geometry_sets::__l2::void <lambda>(GeometrySet *) & function) Line 59	C++
 	blender.exe!GeometrySet::modify_geometry_sets(blender::FunctionRef<void __cdecl(GeometrySet &)> callback) Line 592	C++
 	blender.exe!blender::nodes::geo_node_instance_on_points_exec(blender::nodes::GeoNodeExecParams params) Line 211	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::execute_geometry_node(const blender::nodes::DNode node, blender::modifiers::geometry_nodes::NodeState & node_state) Line 930	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::execute_node(const blender::nodes::DNode node, blender::modifiers::geometry_nodes::NodeState & node_state) Line 906	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::node_task_run(const blender::nodes::DNode node, blender::modifiers::geometry_nodes::NodeState & node_state) Line 726	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::run_node_from_task_pool(TaskPool * task_pool, void * task_data) Line 708	C++
 	blender.exe!Task::operator()() Line 179	C++
 	blender.exe!tbb_task_pool_run(TaskPool * pool, Task && task) Line 229	C++
 	blender.exe!BLI_task_pool_push(TaskPool * pool, void(*)(TaskPool *, void *) run, void * taskdata, bool free_taskdata, void(*)(TaskPool *, void *) freedata) Line 486	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::add_node_to_task_pool(const blender::nodes::DNode node) Line 1251	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::with_locked_node<void <lambda>(blender::modifiers::geometry_nodes::LockedNode &)>(const blender::nodes::DNode node, blender::modifiers::geometry_nodes::NodeState & node_state, const blender::modifiers::geometry_nodes::GeometryNodesEvaluator::node_task_postprocessing::__l2::void <lambda>(blender::modifiers::geometry_nodes::LockedNode &) & function) Line 1561	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::node_task_postprocessing(const blender::nodes::DNode node, blender::modifiers::geometry_nodes::NodeState & node_state) Line 1023	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::node_task_run(const blender::nodes::DNode node, blender::modifiers::geometry_nodes::NodeState & node_state) Line 727	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::run_node_from_task_pool(TaskPool * task_pool, void * task_data) Line 708	C++
 	blender.exe!Task::operator()() Line 179	C++
 	blender.exe!tbb_task_pool_run(TaskPool * pool, Task && task) Line 229	C++
 	blender.exe!BLI_task_pool_push(TaskPool * pool, void(*)(TaskPool *, void *) run, void * taskdata, bool free_taskdata, void(*)(TaskPool *, void *) freedata) Line 486	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::add_node_to_task_pool(const blender::nodes::DNode node) Line 1251	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::with_locked_node<void <lambda>(blender::modifiers::geometry_nodes::LockedNode &)>(const blender::nodes::DNode node, blender::modifiers::geometry_nodes::NodeState & node_state, const blender::modifiers::geometry_nodes::GeometryNodesEvaluator::send_output_required_notification::__l2::void <lambda>(blender::modifiers::geometry_nodes::LockedNode &) & function) Line 1561	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::send_output_required_notification(const blender::nodes::DOutputSocket socket) Line 1221	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::with_locked_node<void <lambda>(blender::modifiers::geometry_nodes::LockedNode &)>(const blender::nodes::DNode node, blender::modifiers::geometry_nodes::NodeState & node_state, const blender::modifiers::geometry_nodes::GeometryNodesEvaluator::schedule_initial_nodes::__l6::void <lambda>(blender::modifiers::geometry_nodes::LockedNode &) & function) Line 1555	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::schedule_initial_nodes() Line 656	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::execute() Line 457	C++
 	blender.exe!blender::modifiers::geometry_nodes::evaluate_geometry_nodes(blender::modifiers::geometry_nodes::GeometryNodesEvaluationParams & params) Line 1734	C++
 	blender.exe!compute_geometry(const blender::nodes::DerivedNodeTree & tree, blender::Span<blender::nodes::NodeRef const *> group_input_nodes, const blender::nodes::NodeRef & output_node, GeometrySet input_geometry_set, NodesModifierData * nmd, const ModifierEvalContext * ctx) Line 1000	C++
 	blender.exe!modifyGeometry(ModifierData * md, const ModifierEvalContext * ctx, GeometrySet & geometry_set) Line 1100	C++
 	blender.exe!modifyGeometrySet(ModifierData * md, const ModifierEvalContext * ctx, GeometrySet * geometry_set) Line 1122	C++
 	blender.exe!modifier_modify_mesh_and_geometry_set(ModifierData * md, const ModifierEvalContext & mectx, Mesh * input_mesh, GeometrySet & geometry_set) Line 922	C++
 	blender.exe!mesh_calc_modifiers(Depsgraph * depsgraph, Scene * scene, Object * ob, const bool use_deform, const bool need_mapping, const CustomData_MeshMasks * dataMask, const int index, const bool use_cache, const bool allow_shared_mesh, Mesh * * r_deform, Mesh * * r_final, GeometrySet * * r_geometry_set) Line 1249	C++
 	blender.exe!mesh_build_data(Depsgraph * depsgraph, Scene * scene, Object * ob, const CustomData_MeshMasks * dataMask, const bool need_mapping) Line 1891	C++
 	blender.exe!makeDerivedMesh(Depsgraph * depsgraph, Scene * scene, Object * ob, BMEditMesh * em, const CustomData_MeshMasks * dataMask) Line 2021	C++
 	blender.exe!BKE_object_handle_data_update(Depsgraph * depsgraph, Scene * scene, Object * ob) Line 204	C
 	blender.exe!BKE_object_eval_uber_data(Depsgraph * depsgraph, Scene * scene, Object * ob) Line 396	C
 	blender.exe!blender::deg::DepsgraphNodeBuilder::build_object_data_geometry::__l2::<lambda>(Depsgraph * depsgraph) Line 1486	C++
 	[External Code]	
 	blender.exe!blender::deg::`anonymous namespace'::evaluate_node(const blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * operation_node) Line 120	C++
 	blender.exe!blender::deg::`anonymous namespace'::deg_task_run_func(TaskPool * pool, void * taskdata) Line 132	C++
 	blender.exe!Task::operator()() Line 179	C++
 	blender.exe!tbb_task_pool_run(TaskPool * pool, Task && task) Line 229	C++
 	blender.exe!BLI_task_pool_push(TaskPool * pool, void(*)(TaskPool *, void *) run, void * taskdata, bool free_taskdata, void(*)(TaskPool *, void *) freedata) Line 486	C++
 	blender.exe!blender::deg::`anonymous namespace'::schedule_node_to_pool(blender::deg::OperationNode * node, const int UNUSED_thread_id, TaskPool * pool) Line 79	C++
 	blender.exe!blender::deg::`anonymous namespace'::schedule_node<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, bool dec_parents, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 281	C++
 	blender.exe!blender::deg::`anonymous namespace'::schedule_children<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 298	C++
 	blender.exe!blender::deg::`anonymous namespace'::schedule_node<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, bool dec_parents, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 275	C++
 	blender.exe!blender::deg::`anonymous namespace'::schedule_children<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 298	C++
 	blender.exe!blender::deg::`anonymous namespace'::schedule_node<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, bool dec_parents, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 275	C++
 	blender.exe!blender::deg::`anonymous namespace'::schedule_children<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 298	C++
 	blender.exe!blender::deg::`anonymous namespace'::deg_task_run_func(TaskPool * pool, void * taskdata) Line 133	C++
 	blender.exe!Task::operator()() Line 179	C++
 	blender.exe!tbb_task_pool_run(TaskPool * pool, Task && task) Line 229	C++
 	blender.exe!BLI_task_pool_push(TaskPool * pool, void(*)(TaskPool *, void *) run, void * taskdata, bool free_taskdata, void(*)(TaskPool *, void *) freedata) Line 486	C++
 	blender.exe!blender::deg::`anonymous namespace'::schedule_node_to_pool(blender::deg::OperationNode * node, const int UNUSED_thread_id, TaskPool * pool) Line 79	C++
 	blender.exe!blender::deg::`anonymous namespace'::schedule_node<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, bool dec_parents, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 281	C++
 	blender.exe!blender::deg::`anonymous namespace'::schedule_children<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 298	C++
 	blender.exe!blender::deg::`anonymous namespace'::schedule_node<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, bool dec_parents, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 275	C++
 	blender.exe!blender::deg::`anonymous namespace'::schedule_children<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 298	C++
 	blender.exe!blender::deg::`anonymous namespace'::deg_task_run_func(TaskPool * pool, void * taskdata) Line 133	C++
 	blender.exe!Task::operator()() Line 179	C++
 	blender.exe!tbb_task_pool_run(TaskPool * pool, Task && task) Line 229	C++
 	blender.exe!tbb_task_pool_work_and_wait(TaskPool * pool) Line 241	C++
 	blender.exe!BLI_task_pool_work_and_wait(TaskPool * pool) Line 501	C++
 	blender.exe!blender::deg::deg_evaluate_on_refresh(blender::deg::Depsgraph * graph) Line 410	C++
 	blender.exe!deg_flush_updates_and_refresh(blender::deg::Depsgraph * deg_graph) Line 59	C++
 	blender.exe!DEG_evaluate_on_refresh(Depsgraph * graph) Line 76	C++
 	blender.exe!scene_graph_update_tagged(Depsgraph * depsgraph, Main * bmain, bool only_if_tagged) Line 2499	C
 	blender.exe!BKE_scene_graph_update_tagged(Depsgraph * depsgraph, Main * bmain) Line 2547	C
 	blender.exe!wm_event_do_depsgraph(bContext * C, bool is_after_open_file) Line 386	C
 	blender.exe!wm_event_do_refresh_wm_and_depsgraph(bContext * C) Line 412	C
 	blender.exe!wm_event_do_notifiers(bContext * C) Line 621	C
 	blender.exe!WM_main(bContext * C) Line 653	C
 	blender.exe!main(int argc, const unsigned char * * UNUSED_argv_c) Line 562	C
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