System Information
Operating system: Linux-5.13.0-7620-generic-x86_64-with-glibc2.33 64 Bits
Graphics card: NVIDIA RTX A5000/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 470.82.00
Blender Version
Broken: version: 3.1.0 Alpha, branch: master, commit date: 2021-11-01 15:52, hash: rBadc540cf7ccf
Worked: Not sure as it was "hidden" by theme settings.
Short description of error
This is a very weird one. I just noticed that the radial control values (e.g. Shift+F in Sculpt or Weight Paint mode) in the 3D Viewport were using theme settings from the Dopesheet (Text Highlight or TEXT_HI in the code).
If I switch the bottom editor to Graph Editor, the radial control values now use TEXT_HI from the Graph Editor theme settings.
So it seems that the 3D Viewport is picking up theme settings from the editor below (Dopesheet and Timeline share the same theme settings). If the editor is removed and added again, this doesnt happen. I suspect it has something to do with a corrupt startup or memory issues.
Reporting this as it can be a sign of a deeper issue. Maybe the layouts need to be recreated again or reset?
Video showing the issue:
Exact steps for others to reproduce the error
- Under Preferences -> Theme, change the color of Text Highlightinside Dopesheet ->Theme Space. Pick a strong color, like pink
- In the Layout workspace, enter Weight Paint mode and press Shift+F to change the brush strength, you should see the strength values in pink
The expected result is to always use TEXT_HI from the 3D Viewport settings.