System Information
Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 472.12
Blender Version
Broken: version: 3.0.0 Beta, branch: master, commit date: 2021-11-03 21:09, hash: rB3e6907eb8a3d
Worked: 2.93.5
Short description of error
Importing any .glTF file with a skeleton imports its vertex groups as empty.
Exact steps for others to reproduce the error
- In Blender, import any .glTF file with rigging/skeleton.
- Check its vertex groups in Weight Paint mode and you will see that the vertex groups do not have any data.
- Furthermore, trying to move any bone of my character does not yield any result.
Screenshots

