System Information
Operating system: Windows-10-10.0.19043-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 960M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 465.89
Blender Version
Broken: version: 3.1.0 Alpha, branch: master, commit date: 2021-11-01 19:48, hash: rB75f5edcaf338
Worked: -
Short description of error
In the Shader Nodes, Geometry Node's Backfacing output is always zero when used in a Displacement Node.
Exact steps for others to reproduce the error
Open the attached blend file that has a plane and a demo material
Switch to render view (displacement takes effect)
Compare the backfacing value on emission and displacement