System Information
Operating system: Windows-10-10.0.19042-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 472.12
Blender Version
Broken: version: 3.1.0 Alpha, branch: master, commit date: 2021-11-07 23:45, hash: rB4f387e66ac85
Worked: (newest version of Blender that worked as expected)
Node tree gets recalculated unnecessarily when adding disconnected nodes, and when removing nodes before confirming. Can lead to loooong waits for nothing to happen. Then the same wait again when you actually connect it to something.