System Information
Operating system: Windows-10-10.0.19043-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 496.49
Blender Version
Broken: version: 3.0.0 Beta, branch: master, commit date: 2021-11-15 19:28, hash: rBa040d2a93a7d
Worked:
Short description of error
I have one case where the "Remaining time" goes up over time:
Fra:1 Mem:8.83M (Peak 18.54M) | Time:00:00.26 | Mem:0.27M, Peak:0.27M | Scene, ViewLayer | Updating Baking Fra:1 Mem:8.83M (Peak 18.54M) | Time:00:00.26 | Mem:0.27M, Peak:0.27M | Scene, ViewLayer | Updating Device | Writing constant memory Fra:1 Mem:12.83M (Peak 18.54M) | Time:00:00.27 | Mem:310.27M, Peak:310.27M | Scene, ViewLayer | Sample 0/10000 Fra:1 Mem:44.47M (Peak 44.47M) | Time:00:00.29 | Remaining:03:25.19 | Mem:341.91M, Peak:341.91M | Scene, ViewLayer | Sample 1/10000 Fra:1 Mem:44.49M (Peak 44.53M) | Time:00:15.02 | Remaining:02:09.21 | Mem:341.93M, Peak:341.93M | Scene, ViewLayer | Sample 1025/10000 Fra:1 Mem:44.49M (Peak 44.53M) | Time:00:44.07 | Remaining:06:33.48 | Mem:341.93M, Peak:341.93M | Scene, ViewLayer | Sample 3073/10000 Fra:1 Mem:44.49M (Peak 44.53M) | Time:01:13.18 | Remaining:11:12.26 | Mem:341.93M, Peak:341.93M | Scene, ViewLayer | Sample 5121/10000 Fra:1 Mem:44.49M (Peak 44.53M) | Time:01:42.15 | Remaining:16:04.74 | Mem:341.93M, Peak:341.93M | Scene, ViewLayer | Sample 7169/10000 Fra:1 Mem:44.49M (Peak 44.53M) | Time:02:11.02 | Remaining:21:12.19 | Mem:341.93M, Peak:341.93M | Scene, ViewLayer | Sample 9217/10000 Fra:1 Mem:76.13M (Peak 139.41M) | Time:02:22.18 | Remaining:11:25.59 | Mem:341.93M, Peak:341.93M | Scene, ViewLayer | Sample 10000/10000 Fra:1 Mem:76.13M (Peak 139.41M) | Time:02:22.18 | Remaining:11:25.59 | Mem:341.93M, Peak:341.93M | Scene, ViewLayer | Finished Saved: 'C:\tmp\0001.png' Time: 02:22.65 (Saving: 00:00.42)
And I have the case where it is reporting the "Remaining Time" once:
Fra:1 Mem:8.83M (Peak 18.52M) | Time:00:00.22 | Mem:0.27M, Peak:0.27M | Scene, ViewLayer | Updating Baking Fra:1 Mem:8.83M (Peak 18.52M) | Time:00:00.22 | Mem:0.27M, Peak:0.27M | Scene, ViewLayer | Updating Device | Writing constant memory Fra:1 Mem:12.83M (Peak 18.52M) | Time:00:00.24 | Mem:310.27M, Peak:310.27M | Scene, ViewLayer | Sample 0 Fra:1 Mem:44.47M (Peak 44.47M) | Time:00:00.26 | Remaining:93:27:25.23 | Mem:341.91M, Peak:341.91M | Scene, ViewLayer | Sample 1 Fra:1 Mem:44.49M (Peak 44.53M) | Time:00:28.77 | Mem:341.93M, Peak:341.93M | Scene, ViewLayer | Sample 2049 Fra:1 Mem:44.49M (Peak 44.53M) | Time:00:57.31 | Mem:341.93M, Peak:341.93M | Scene, ViewLayer | Sample 4097 Fra:1 Mem:44.49M (Peak 44.53M) | Time:01:25.93 | Mem:341.93M, Peak:341.93M | Scene, ViewLayer | Sample 6145 Fra:1 Mem:44.49M (Peak 44.53M) | Time:01:54.54 | Mem:341.93M, Peak:341.93M | Scene, ViewLayer | Sample 8193 Fra:1 Mem:44.49M (Peak 44.53M) | Time:02:22.99 | Mem:341.93M, Peak:341.93M | Scene, ViewLayer | Sample 10241 Fra:1 Mem:44.49M (Peak 44.53M) | Time:02:51.77 | Mem:341.93M, Peak:341.93M | Scene, ViewLayer | Sample 12289
Exact steps for others to reproduce the error
Please take a look on the .blends.
I only changed the render settings.
My command to start the rendering: .\blender.exe -b --open-last -f 1
(I rendered with OPTIX btw)